Burning legion
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Burning legion
http://www.cesspit.net/drupal/taxonomy/term/2
Looks like Horde gets Bloodelves/burninglegion/burningcrusade
Alliance get Pandaren....
Looks like Horde gets Bloodelves/burninglegion/burningcrusade
Alliance get Pandaren....
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Just thought id be the party crasher and say that none of this has been confirmed.
Thought id drop some input on the lv 70 cap thing. I dont like this idea. I think blizz could of come up with a more innovative way to advance chars in an expansion. Raising the lv cap totally trivializes currant end game content and the items thus obtained from them. You could say, O, people will stop around 60 and stuff and gear up in those instances. Fact is, who would spend the time needed to do that, when they could just lv to 70 and get blues that are better or at least = to but much easier to obtain.
Thing is, why raise the cap to 70? I think i posted a link to this post explaining all this, but i dont remember, ill have to find it again. To add more content? Not raising the lv cap wouldnt stop this. I dont see any reason in raising the cap myself. If anyone can think of why its good (minus people who like to grind) let me know.
I expected the beyond expansion char advancement to involve Hero classes, which it still might idk. Being something you work towards via quests or w/e which might give you uniquge abilites, or extra stat boosts, or w/e else. I would expect it to be very challanging to do of course, rather then just tack on another month of grinding to get to a new set of instances.
But idk, i guess its an mmo, and this is what practically every mmo does w/ expansion. Raise the lv cap.
Thought id drop some input on the lv 70 cap thing. I dont like this idea. I think blizz could of come up with a more innovative way to advance chars in an expansion. Raising the lv cap totally trivializes currant end game content and the items thus obtained from them. You could say, O, people will stop around 60 and stuff and gear up in those instances. Fact is, who would spend the time needed to do that, when they could just lv to 70 and get blues that are better or at least = to but much easier to obtain.
Thing is, why raise the cap to 70? I think i posted a link to this post explaining all this, but i dont remember, ill have to find it again. To add more content? Not raising the lv cap wouldnt stop this. I dont see any reason in raising the cap myself. If anyone can think of why its good (minus people who like to grind) let me know.
I expected the beyond expansion char advancement to involve Hero classes, which it still might idk. Being something you work towards via quests or w/e which might give you uniquge abilites, or extra stat boosts, or w/e else. I would expect it to be very challanging to do of course, rather then just tack on another month of grinding to get to a new set of instances.
But idk, i guess its an mmo, and this is what practically every mmo does w/ expansion. Raise the lv cap.

Trench
70 Blood Elf Paladin
Formerly:
Gek, Gekha, Fishbulb
60 Orc Shaman, Warrior and Hunter
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in the words of Faitens lifepartner/roomate, TRUE!Gekha wrote:Just thought id be the party crasher and say that none of this has been confirmed.
Thought id drop some input on the lv 70 cap thing. I dont like this idea. I think blizz could of come up with a more innovative way to advance chars in an expansion. Raising the lv cap totally trivializes currant end game content and the items thus obtained from them. You could say, O, people will stop around 60 and stuff and gear up in those instances. Fact is, who would spend the time needed to do that, when they could just lv to 70 and get blues that are better or at least = to but much easier to obtain.
Thing is, why raise the cap to 70? I think i posted a link to this post explaining all this, but i dont remember, ill have to find it again. To add more content? Not raising the lv cap wouldnt stop this. I dont see any reason in raising the cap myself. If anyone can think of why its good (minus people who like to grind) let me know.
I expected the beyond expansion char advancement to involve Hero classes, which it still might idk. Being something you work towards via quests or w/e which might give you uniquge abilites, or extra stat boosts, or w/e else. I would expect it to be very challanging to do of course, rather then just tack on another month of grinding to get to a new set of instances.
But idk, i guess its an mmo, and this is what practically every mmo does w/ expansion. Raise the lv cap.

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aye,
read this with your scepticism hat on. everything in that post could have been guessed by anyone who's played the warcraft trilogy. the only part of the post that actually seemed like an actual, Blizzard-like addition, is using Caverns of Times to actually time travel.
believing anything on The Cesspit is akin to using The Inquirer as your source of news.
read this with your scepticism hat on. everything in that post could have been guessed by anyone who's played the warcraft trilogy. the only part of the post that actually seemed like an actual, Blizzard-like addition, is using Caverns of Times to actually time travel.
believing anything on The Cesspit is akin to using The Inquirer as your source of news.